FICHA DEL JUEGO
Fire on the Mountain
Precio:
75 € - 20% = 59,99
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Edicin: 
WarGames
a partir de 12 aos unos 180 minutos 1 jugadores mnimos 2 jugadores mximos
a partir de 12 aos unos 180 minutos 1 jugadores mnimos 2 jugadores mximos

En la Tienda MasQueOca existen varios estados en el que puede estar un juego:
En stock: el juego est actualmente en nuestros almacenes y disponible para su envo. (*) Unidades Limitadas: tenemos en stock unas pocas unidades del juego bien por tratarse de una oferta especial en precio o porque el editor ya ha agotado las unidades de las que dispona y de momento no tiene previsto hacer una reimpresin. (**)
Preventa: el juego tiene una fecha aproximada de recepcin por nuestra parte indicada en la ficha del juego y se proceder al envo del pedido en cuanto lo recibamos. Atencin, las preventas no son reembolsables! Disponible Bajo Demanda: el juego no est en este momento en nuestros almacenes pero en principio estamos esperando su reposicin por parte del proveedor. El tiempo de reposicin para un juego nacional es de 1 semana y para un juego de importacin suele ser de 3/4 semanas, pero es probable que recibamos la reposicin antes. (***)
Pendiente de Primera Edicin: el juego no ha sido todava editado por el fabricante pero se puede reservar sin compromiso para poder tenerlo asegurado cuando se edite. No es posible adquirirlo todava pero s reservarlo. Cuando tengamos una fecha aproximada de recepcin el juego pasar al estado Precompra. Agotado / Pendiente de Reedicin: el juego se encuentra agotado por el fabricante y est preparando una reedicin. El juego se puede reservar sin compromiso para poder tenerlo asegurado en el momento que se reedite. No es posible adquirirlo todava pero s reservarlo. Cuando tengamos una fecha de recepcin el juego pasar a Precompra.
Descatalogado: el juego ha sido descatalogado por el fabricante por lo que en principio no se espera ninguna reimpresin. No obstante, en contadas ocasiones, un fabricante decide volver a imprimir un juego. No es posible adquirir el juego pero s reservarlo. Si tenemos constancia de una reimpresin y una fecha aproximada de recepcin, pasar a Precompra.
(*) Salvo que en el mismo momento de realizar la compra se realice en paralelo otra compra que agote las unidades, dada esta situacin el juego pasar a disponible y se lo comunicaramos por correo electrnico. (**) Salvo que en el mismo momento de realizar la compra se realice en paralelo otra compra que agote las unidades, dada esta situacin el juego pasar a disponible bajo demanda a precio normal o a descatalogado y se lo comunicaramos por correo electrnico. (***) Salvo que al solicitar la reposicin al editor nos comunique que el juego est descatalogado o pendiente de reimpresin. Lo que se comunicar por correo electrnico en cuanto tengamos conocimiento.

Fire on the Mountain

Fire on the Mountain is a medium complexity game that concentrates on the action around Turners Gap and Foxs Gap, emphasizing the difficulty of mountainous terrain and the seesaw nature of battle into which reinforcements continue to trickle, as well as the the effects that officer casualties had on the battle. The playing board is approximately 2.5 by 3 miles long and each hex is approximately 300 yards across. The basic playing piece is brigade size. Turns are an hour long.

The game features a beautiful 22" x 34" Rick Barber inspired map with large hexes to accommodate the double-wide counters (.6" x 1.2"), a 16 page rule book, and 4 player aids.



During Robert E. Lees first invasion of the North, Lee learned of a threatening federal advance east of Hagerstown, Maryland. Because Stonewall Jackson was besieging Harpers Ferry, he instructed Daniel Harvey Hill to hold the South Mountain passes in the rugged Blue Ridge, just East of Boonsboro. It was essential to delay McClellans progress so Jackson would have time to take Harpers Ferry and reunite his scattered divisions before the Army of the Potomac caught him unprepared.

Having been misinformed by Stuart that federal battalions were pursuing him, on the 14th of September 1862, Hill assigned a scratch force of Garlands and Colquitts brigades along with the fifth Virginia Cavalry under Colonel T.L. Rosser and several small artillery contingents to defend Turners Gap and Foxs Gap. Colonel Thomas Munford of Mahones Virginia Brigade and elements of Robertsons Cavalry Brigade defended Cramptons Gap further to the south.

Hill watched with horror as first the Federal VI Corps then IX Corps and I Corps filled the valley and assaulted his positions. Three reserve brigades would not stem the flow of blue. When Lee realized Hills predicament he briefly entertained a general retreat across the Mason-Dixon but instead ordered Longstreet to reinforce Hill. Longstreet, who felt South Mountain was indefensible sent Jones Walkers and Hoods Divisions to the rescue, under protest. Meanwhile, Federal Wing Commander, Ambrose Burnside arrived and provided the timely reprieve Hill needed. As usual, the federals felt they faced a larger force than was the case. Burnside vacillated long enough for Longstreet to strengthen the line



Fighting continued after dark, tapering off just as the Federal II Corps and XI Corps arrived on the field. According to Hills report The mountains are steep, rugged, and thickly wooded, and rendered peculiarly hard to climb by reason of the presence of many ledges and loose rocks. A good many stone fences also were found there, and they afforded much protection to the troops defending the position. But good defensive positions do not always decide a battle. Confederate forces were severely strained. Cramptons Gap was taken, as was Foxs Gap and Turners Gap held only by the arrival of Longstreet and the greatest effort of will.

Despite strong defensive features, numeric federal forces should have overwhelmed the rebels but the inaction of Pleasonton and Burnside squandered their advantage. In the end, Lees defense of the South Mountain passes cost him 2800 casualties as opposed to the attackers loss of 2300 and led directly to the fearful slaughter at Antietam. During the battle of South Mountain, Confederate Brigadier General Samuel Gardner and Union Corps Commander, Jesse Reno, were killed at Foxs Gap.

Components:

Game Map: 22" x 34" (paper)
Game Counters: 132 each - .6" x 1.2"counters, 88 each - .6" x .6" leaders/markers
Rules Book: 16 pages full color
Player Aids: Four 8 1/2" x 11"