FICHA DEL JUEGO
Cowboys II: Cowboys & Indians
Precio:
93,5 € - 20% = 74,75
Edicin: 
Juegos de Mesa
a partir de 10 aos unos 90 minutos 1 jugadores mnimos 10 jugadores mximos
a partir de 10 aos unos 90 minutos 1 jugadores mnimos 10 jugadores mximos

En la Tienda MasQueOca existen varios estados en el que puede estar un juego:
En stock: el juego est actualmente en nuestros almacenes y disponible para su envo. (*) Unidades Limitadas: tenemos en stock unas pocas unidades del juego bien por tratarse de una oferta especial en precio o porque el editor ya ha agotado las unidades de las que dispona y de momento no tiene previsto hacer una reimpresin. (**)
Preventa: el juego tiene una fecha aproximada de recepcin por nuestra parte indicada en la ficha del juego y se proceder al envo del pedido en cuanto lo recibamos. Atencin, las preventas no son reembolsables! Disponible Bajo Demanda: el juego no est en este momento en nuestros almacenes pero en principio estamos esperando su reposicin por parte del proveedor. El tiempo de reposicin para un juego nacional es de 1 semana y para un juego de importacin suele ser de 3/4 semanas, pero es probable que recibamos la reposicin antes. (***)
Pendiente de Primera Edicin: el juego no ha sido todava editado por el fabricante pero se puede reservar sin compromiso para poder tenerlo asegurado cuando se edite. No es posible adquirirlo todava pero s reservarlo. Cuando tengamos una fecha aproximada de recepcin el juego pasar al estado Precompra. Agotado / Pendiente de Reedicin: el juego se encuentra agotado por el fabricante y est preparando una reedicin. El juego se puede reservar sin compromiso para poder tenerlo asegurado en el momento que se reedite. No es posible adquirirlo todava pero s reservarlo. Cuando tengamos una fecha de recepcin el juego pasar a Precompra.
Descatalogado: el juego ha sido descatalogado por el fabricante por lo que en principio no se espera ninguna reimpresin. No obstante, en contadas ocasiones, un fabricante decide volver a imprimir un juego. No es posible adquirir el juego pero s reservarlo. Si tenemos constancia de una reimpresin y una fecha aproximada de recepcin, pasar a Precompra.
(*) Salvo que en el mismo momento de realizar la compra se realice en paralelo otra compra que agote las unidades, dada esta situacin el juego pasar a disponible y se lo comunicaramos por correo electrnico. (**) Salvo que en el mismo momento de realizar la compra se realice en paralelo otra compra que agote las unidades, dada esta situacin el juego pasar a disponible bajo demanda a precio normal o a descatalogado y se lo comunicaramos por correo electrnico. (***) Salvo que al solicitar la reposicin al editor nos comunique que el juego est descatalogado o pendiente de reimpresin. Lo que se comunicar por correo electrnico en cuanto tengamos conocimiento.

Cowboys II: Cowboys & Indians

COWBOYS II is a game about the old west. Some fact, some fiction, it pits opposing sides against each other, bringing to life the daring and dastardly deeds of heroes and villains when the way of the gun ruled the day. The main characters are cowboys. These were the lawmen, gunfighters, gamblers, and neer do wells who knew how to handle themselves during a gunfight. Also the town folk will show up to rescue the day or add a much needed gun to the fight. Watch out, you never know when the Indians are going to show up.

Some gunfighters are better than others and this is shown through modifiers for skill. Beware, being the top shot often means you are the first target. Who do you bring to the dance? Pistols, rifle, or shotgun? All are deadly. Each has limitations. And, what would a cowboy be without his trusty horse which allows him to get outta town twice as fast as boot leather and some cards and a bit of luck? A well played hand can leave you walking from the table with a smile, and your opponent in a bad fix. Gunfights in COWBOYS II use cards to show luck (good and bad), daring, bravery (or lack of it), and skills. So take your drink, steady your hand, and prepare to slap leather and draw



COWBOYS II has larger reconfigured 11 x 11 mounted boards, new game boards, SOLITAIRE rules, a wagonload of new episodes, new player mats, new characters, a role playing elements (play one character through any number of scenarios).

Players take control of between 1 to 10 characters in each episode, moving them across the boards trying to complete the objectives for the episodes. Sometimes its breaking out of jail, sometimes its finishing off all the other characters, robbing banks, some cattle rustling, gunfights, fistfights, escaping, bounty hunting, or handling a bunch of attacking Indians. It varies by episode.

With a wagonload of episodes, plus easy design it yourself episodes possible, the action is never ending.

Cards add to the game by introducing variables to gameplay. The card deck has special abilities on each card AND is a standard poker deck in case you want to play a hand of poker! Having a good hand can help in a high stakes game.



GAME EPISODES:
Shootout at the OK Corral The Earps vs the Clantons October 26, 1881.

Stagecoach -The Ringo Kid rides escort on the stagecoach through Apache territory.

Circle the Wagons -Survive the Indian attack with your small wagon train of settlers.

The Wild Bunch Returns - A 1 to 10 player free for all. Team up or go alone.

Yellowstone Defend the river crossing against an Indian attack until help arrives.

Bank Robbery - Rob the bank and get out of town alive (and with the money).

The Range Things come to a head when a town refuses you access to water or grass access for your cattle.

Shoot Out at Iron Springs - Wyatt Earp and the lawmen vs. Curly Bill and the cowboys in wild river fight.

12 O Clock and All Alone A gang of outlaw shows up in town to get revenge on the Sheriff who locked up one of their members.

3:15 to the Station Ya gotta get the prisoner to the train station. Good luck cuz theres a buncha varmints gunning for ya.

The Chase Make your way across the boards as a heapa Indians are ridiing ya down.

Joe Walls Theres a bad bunch of hombres that have a family of settlers trapped. Can you save them,,, and yourself?

The Rancher A posse of trouble has rolled into town looking to take out the Sheriff. Help him round up the bunch, dead or alive.

Cattle Drive Escort the cattle to next watering hole, good luck!

Deadwood Days Youve got a lucky strike, and everybody knows about it.

Heroes Your posse has agreed to defend the town against the gang.

Wanted! You and your gang has been cornered, can you and your gang fight out of the trap.

Bounty Hunter - You and other bounty hunters are looking for some wanted bad guys to tally up a head count and to pad your bank account.