FICHA DEL JUEGO
Precio:
126,5 € - 20% = 101,25 €

126,5 € - 20% = 101,25 €

Edicin:
Reglas:




Reglas:




En la Tienda MasQueOca existen varios estados en el que puede estar un juego:
En stock: el juego est actualmente en nuestros almacenes y disponible para su envo. (*) | Unidades Limitadas: tenemos en stock unas pocas unidades del juego bien por tratarse de una oferta especial en precio o porque el editor ya ha agotado las unidades de las que dispona y de momento no tiene previsto hacer una reimpresin. (**) |
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Preventa: el juego tiene una fecha aproximada de recepcin por nuestra parte indicada en la ficha del juego y se proceder al envo del pedido en cuanto lo recibamos. Atencin, las preventas no son reembolsables! | Disponible Bajo Demanda: el juego no est en este momento en nuestros almacenes pero en principio estamos esperando su reposicin por parte del proveedor. El tiempo de reposicin para un juego nacional es de 1 semana y para un juego de importacin suele ser de 3/4 semanas, pero es probable que recibamos la reposicin antes. (***) |
Pendiente de Primera Edicin: el juego no ha sido todava editado por el fabricante pero se puede reservar sin compromiso para poder tenerlo asegurado cuando se edite. No es posible adquirirlo todava pero s reservarlo. Cuando tengamos una fecha aproximada de recepcin el juego pasar al estado Precompra. | Agotado / Pendiente de Reedicin: el juego se encuentra agotado por el fabricante y est preparando una reedicin. El juego se puede reservar sin compromiso para poder tenerlo asegurado en el momento que se reedite. No es posible adquirirlo todava pero s reservarlo. Cuando tengamos una fecha de recepcin el juego pasar a Precompra. |
Descatalogado: el juego ha sido descatalogado por el fabricante por lo que en principio no se espera ninguna reimpresin. No obstante, en contadas ocasiones, un fabricante decide volver a imprimir un juego. No es posible adquirir el juego pero s reservarlo. Si tenemos constancia de una reimpresin y una fecha aproximada de recepcin, pasar a Precompra. |
![]() Great Battles of Julius Caesar Deluxe Edition Great Battles of Julius Caesar combines Caesar: The Civil Wars, published in 1994, and Caesar: Conquest of Gaul, published in 1996 and reprinted in 2006, into a single package along with the battles that were published as separate modules. Great Battles of Julius Caesar will have a single rulebook brought up to the production standards of the latest GBoH titles, written so that all the land battles in the original games can be played from single rule book. The one naval battle has its own rule book. The scenario book features 20 (!!) battles presented in a chronological order that traces the evolution of the Roman military system from early battles against various foreign foes, Caesars wars in Gaul followed by Caesars wars against his Roman rivals, and culminating with the Roman invasion of Britain a century later. The complete list follows and includes the game/module where the battle appeared. Rise of the Roman Warlords - Marius and Sulla Cirta 106 BCE (Jugurtha) Vercellae 101 BCE (Dictator) Chaeronea 86 BCE (Dictator) Caesars Gallic Wars Bibracte 58 BCE (COG) The Rhine 58 BCE (COG) The Sabis 57 BCE (COG) Bay of Biscay 56 BCE (COG) Britannia 55 BCE (COG) Lutetia 52 BCE (COG) Gergovia 52 BCE (Gergovia) Caesars Civil Wars Dyrrachium 48 BCE (TCW) Lesnikia 48 BCE (TCW) Pharsalus 48 BCE (TCW) Nicopolis 48 BCE (Veni, Vidi, Vici) Zela 47 BCE (Veni, Vidi, Vici) Ruspina 46 BCE (TCW) Thapsus 46 BCE (TCW) Munda 45 BCE (TCW) Roman Conquest of Britannia The Medway 43 CE (Caratacus) Wales 51 CE (Caratacus) The scenarios vary in size from four large battles using 1 1⁄2 game maps to six small battles on a half size map with the remainder using one full size map. In addition to the Roman on Roman contests, the battles showcase the Romans facing off against a colorful array of non-Roman opponents- the Numidians, Germans, various Gallic tribes, and the Hellenistic style armies of Pontus. The counter mix includes 43 distinct cohort style legions, a host of specialty type auxiliary units, numerous tribal infantry and cavalry units, and some old favorites from SPQR Elephants, Chariots, and even the double sized Phalanx. Along with the typical set piece battles, several battles feature the use of fortifications, one an amphibious invasion Roman style, and one a full blown naval battle. The original maps will be updated to the latest GMT graphics standard and have the same look and feel across all the battles. The set will include a blank map for use with the Cirta and Bay of Biscay scenarios and new map for the Nicopolis battle no more drawing in trench lines. The counters will be updated to the latest production standards and will be similar in style to those in SPQR. Additional counters are included to minimize the need for counter substitutions in those battles featured in the originally published as modules. Simple GBoH scenario instructions are included for the Gergovia battle. The remaining battles are already covered in the Simple GBoH rules set. Components 7 1⁄2 Counter Sheets (1⁄2 - 280 per sheet) -> 2,100 counters Six 22 X 34 back printed maps One 11 x 17 back printed map Four 11 x 17 Charts and Tables PAC (two for each player) One 8 1⁄2 x 11 Turn Record and Rout Point Tracks Display One 8 1⁄2 x 11 Naval Charts and Tables PAC Rules Book Naval Rules Book Scenario Book One ten-sided die Original GBoH System Design: Mark Herman Great Battles of Julius Caesar Game and Scenario Design: Mark Herman and Richard H. Berg Great Battles of Julius Caesar Development: Alan J. Ray
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