FICHA DEL JUEGO
En la Tienda MasQueOca existen varios estados en los que puede estar un juego:
En stock: el juego est actualmente en nuestros almacenes y disponible para su envo. (*) | Últimas unidades: tenemos en stock unas pocas unidades del juego bien por tratarse de una oferta especial en precio o porque el editor ya ha agotado las unidades de las que dispona y de momento no tiene previsto hacer una reimpresin. (**) |
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Precompra: el juego tiene una fecha aproximada de recepcin por nuestra parte indicada en la ficha del juego y se proceder al envo del pedido en cuanto lo recibamos.Atencin, las precompras no son reembolsables!
P500:el juego no ha sido todava editado, pero se puede reservar sin compromiso para poder tenerlo asegurado cuando se edite. No es posible adquirirlo todava pero s reservarlo. Cuando el juego alcance el nmero de reservas necesarias o por decisin editorial pasar al estado Precompra. |
Disponible Bajo Demanda: el juego no est en este momento en nuestros almacenes, pero en principio estamos esperando su reposicin por parte del proveedor. El tiempo de reposicin aproximado para un juego nacional es de 1 semana y para un juego de importacin suele ser de 3/4 semanas, pudiera ser que recibamos la reposicin antes o que en el caso de la importacin se demore por causas ajenas a nuestra voluntad. (***) Atencin, las compras bajo demanda de juegos de importacin no son reembolsables! Pero si un juego no estuviera disponible en el editor, en el momento en que tuviésemos constancia te avisaríamos para que pueda solicitar su cambio o anulación. |
Pendiente de Primera Edicin: el juego no ha sido todava editado, pero se puede reservar sin compromiso para poder tenerlo asegurado cuando se edite. No es posible adquirirlo todava pero s reservarlo. Cuando tengamos una fecha aproximada de recepcin el juego pasar al estado Precompra. | Agotado / Pendiente de Reedicin: el juego se encuentra agotado por el fabricante y est preparando una reedicin. El juego se puede reservar sin compromiso para poder recibir la informacin del mismo en el momento que se reedite. No es posible adquirirlo todava pero s reservarlo. Cuando tengamos una fecha de recepcin el juego pasar a Precompra. |
Oportunidades: el juego est en stock en unidades limitadas. Las Oportunidades son juegos que o bien han sufrido algn desperfecto en la caja o bien han sido abiertos por alguna razn (comprobaciones de control de calidad, etc), pero que su contenido est perfecto. Es decir, son juegos que contienen todo lo necesario para poder jugarlo. No se remitirn fotos especficas del estado de las cajas, a todos los efectos se debe considerar como si se comprase el juego sin caja y sin inserto, aunque la gran mayora de las veces son desperfectos sin importancia. Estos juegos, dada la naturaleza de los mismos, no admiten cambios ni devoluciones. | Chollos: el juego est en stock en unidades limitadas. Los chollos son juegos nuevos a estrenar que ofrecemos a precios especiales. La oferta est limitada en el tiempo y a las unidades que se pongan en oferta, una vez se retiren de la seccin de Chollos su precio volver a ser el estndar. Estos juegos, dada la naturaleza de los mismos, no admiten cambios ni devoluciones. |
Descatalogado: el juego ha sido descatalogado por el fabricante por lo que en principio no se espera ninguna reimpresin. No obstante, en contadas ocasiones, un fabricante decide volver a imprimir un juego. No es posible adquirir el juego, pero s reservarlo. Si tenemos constancia de una reimpresin y una fecha aproximada de recepcin, pasar a Precompra. |
(**) Salvo que en el mismo momento de realizar la compra se realice en paralelo otra compra que agote las unidades, dada esta situacin el juego pasar a disponible bajo demanda a precio normal o a descatalogado y se lo comunicaramos por correo electrnico.
(***) Salvo que al solicitar la reposicin al editor nos comunique que el juego est descatalogado o pendiente de reimpresin. Lo que se comunicar por correo electrnico en cuanto tengamos conocimiento.
Napoleon in Egypt Think of it, soldiers; from the summit of these pyramids, forty centuries look down upon you. - Napoleon Bonaparte On July 1st, 1798, 35,000 French soldiers landed in Alexandria. This expeditionary forces mission was many-fold: to find an alternative spice route through a foreseen Suez Canal, to settle yet another score with the British, to enlighten the population with ideals stemming from the recent French Revolution, and to discover what marvels and riches this fabled land of the 1001 Nights might hold. This was indeed an expedition where scientists walked alongside soldiers. Leading the French troops was also a young and ambitious general named Napoleon Bonaparte... Napoleon in Egypt is a two-player, card-driven, operational wargame that allows you to recreate the French campaign in Egypt and Syria, from the landing of the French troops to the surrender of General Menou on August 31st, 1801. The game draws inspiration from other top-selling CDGs like Here I Stand and Twilight Struggle. A good and fast-playing introductory wargame thanks to its tight ruleset with few exceptions, the game will also please the veteran wargamers with 100 cards dripping with flavor, challenging players with the hand management every CDG fan has come to love! Napoleon in Egypt comes with four scenarios: The Conquest Where the French surprise the Mamluks and sweep across Egypt (2 hours). The Syrian Anabasis Where the French offensive starts to lose steam as it has to face multiple fronts (2 hours). The Fall Where the French, weary from the fighting, adopt a defensive posture to face strong retaliation from the Mamluks, the Ottomans, and the British (2 hours). The Campaign Where players relive the highs and lows of the French expedition, from its landing to its bitter capitulation (5-6 hours). Highlights: Battle system featuring custom dice which represent the Combat Quality of each Unit involved, leading to a fast combat resolution without having to compute DRMs or refer to charts. Events capturing the many pivotal moments of the campaign: the naval battle of Aboukir, the discovery of the Rosetta Stone, Napoleons untimely decision to return to France, etc. Fortified Spaces populations side with one faction or the other as they trade one occupying force for another. Espionage actions include the assassination of generals, ambushes, and sway of public order. Tracks to measure the progress of the scientific side of the expedition, with perks helping the French Player on the field. In Napoleon in Egypt, a French Player will square off against an Allied Player, controlling the loose Mamluk/Ottoman/British coalition. At the early onset of the campaign, the French will appear unstoppable as everything is in their favor: number and quality of troops, element of surprise, better leadership, etc. The French Regulars, however strong they are in Combat, are a finite number. The French have to tend to their wounded, convince the local population they are better off under French occupation, and dedicate some time and effort to the scientific mission of the expedition. As the turns go by, the Allied Player gains the upper hand, being able to recruit locally, master the Mediterranean with help from the British Navy, and exploit General Menous incompetence once Napoleon leaves Egypt. The Allied Player has their own challenges though. Ottoman Generals can Command Mamluk Units but not the other way around, which makes it hard to muster a sizable force to strike back at the French. And even strength in numbers is not always enough. As Napoleon has proven time and again, no matter what the odds are, he can pull off a miracle on the battlefield! The map is point-to-point, ranging from Alexandria to Thebes and Damascus on the continent, as well as Malta and Cyprus in the Mediterranean. Difficult and Inhospitable Spaces represent the harsh desert and other hindrances to army movement. Sea Spaces allow for naval action (Combat and transport of Units). The cards, in typical CDG fashion, can be played either for their APs or their Event. The French Player will trigger the Events from the Allied cards they play from their hand and vice-versa, leading to tense hand management. Fortunately, a track called La Patrie en Danger serves as a safety valve, much like Twilight Struggles Space Race. Each faction also has access to a Home Card, usable once per Turn and providing a range of powerful options. There are 4 types of custom dice in Napoleon in Egypt, each associated with a Combat Quality ranging from Elite to Mediocre. Each die type contains blank faces (Misses), targets (Hits), or Squares (which can be treated as Hits if a relevant Reaction Event has been played). Players roll the dice granted by their Units and total their number of Hits. Of course, Reaction Events allow for nasty surprises at the cost of a hand reduction, so nothing is ever guaranteed. Solitaire Play Enabled by the CDG Solo System: Experience Bonapartes excursion to Egypt solitaire with the cinematic play of the CDG Solo System! Napoleon in Egypt is compatible with the CDG Solo System and will come with an original playsheet from the games designer, edited by Ken Kuhn (one of the Systems co-designers). The included playsheet describes how the rules of the game are adapted to work with the CDG Solo System to support solitaire play. The CDG Solo System itself is not included with Napoleon in Egypt, but it can be purchased or downloaded as a free Print & Play Kit on the Systems home page here. If youve always had a hard time getting 6 players together for a game of Here I Stand or Virgin Queen but crave such immersive card-driven wargames, do not miss Napoleon in Egypt. Come witness how Bonaparte proved his worth as a general before his ascension to the head of the French nation! Components One 22 x 34 Mounted Game Board 100 Poker-sized Playing Cards Two Home Cards 30 Custom Combat Dice (10 blue Elite, 5 red Drilled, 10 green Average, and 5 yellow Mediocre) Two 6-sided Dice 15 Black Espionage Cubes 20 Leader Standees Two Full-color Countersheets Two Double-sided Player Aid Sheets One CDG Solo System Playsheet One Rulebook One Playbook
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